Mortal Kombat: Legacy Kollection: A Stunning Success for the Combat Series Franchise
Mortal Kombat still possesses its share of secrets and the power to astonish, well past its 30th anniversary after its first appearance in coin-op establishments. The recent anthology including the series' initial period, which includes four arcade games, various home ports, and derivative games, is more than only a accurately simulated collection of iconic titles including less celebrated releases — it functions as a rich documentary about the development of the renowned brand.
Being a long-time enthusiast of the series who has carefully followed its development and progression, there was plenty new for me to understand and value about the series.
What Defines the Historical Compilation
Mortal Kombat: Legacy Kollection similar to other retro collections from the development team Digital Eclipse, portion educational film, section playable historical record. This compilation features simulated releases of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of several of these titles. This compilation also features the series' ventures at spin-off titles, like action games Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' most criticized releases.
The Legacy Kollection consequently doesn't represent a “best of” collection, but an exploration into Mortal Kombat's early days, when the development team Midway and franchise originators the visionary developers were determining how to make a fighting game, created from video recordings of live performers, through experimentation. Watching the documentary — that features historical videos, contemporary discussions, and scans of old flyers, graphic novels, and including internal communications — it's remarkable to see how Mortal Kombat went from simple starts to a worldwide phenomenon. It's genuinely amazing to observe several early video game creators, working with minimal planning or oversight, direct their entertainment passions into establishing an enduring gaming brand.
Educational Component
The historical documentation of Mortal Kombat: Legacy Kollection traces the growth of the fighting series and the founders' vocational paths at the currently closed Midway. It further illustrates how these identical developers contended with how to consistently surpass their achievements, encountering significant stress to duplicate their triumphs. It serves as a compelling period piece constructed using analog films and film-based pictures and pencil sketches, which showcase the DIY nature of the franchise's production method and how personal recommendations helped circulate its mysteries and secrets of MK in its peak period in gaming halls. Told in bite-sized chunks, it's an eminently watchable set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the silly live-action tour. It also includes some unreleased actions and character sprites among its archived development assets.
Playable Component
Placed within the five-segment historical film's chronology are opportunities to engage with the actual titles. At certain intervals, audience members can jump into a game of Mortal Kombat or one of its home console ports to rediscover its combat system and visual presentation, simulated with remarkable precision on contemporary systems.
I spent the bulk of my time engaging with the vintage coin-op games, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here stand the test of time, notably with local multiplayer matches. However, facing the artificial intelligence fighters in these releases is a reminder of how crude and unjust the programming was in the series' initial installments. CPU-controlled opponents obviously use unfair advantages or are otherwise dumb as rocks. If you don't have a human opponent — network gaming is included in numerous anthology releases, but somewhat limited in options — you'll miss the full enjoyment.
Technical Presentation
The two dozen available combat games in the compilation, a combination of gaming hall, television, and mobile releases, are faithfully recreated, though I detected a couple minor issues — mostly input lag and intermittent errors, notably within Mortal Kombat 4. And while the games are largely presented as-is, the creators has included some smart convenience enhancements and visual presentation options. For instance, users can elect to show each character's special moves on-screen and select to activate infinite time to execute finishing moves. Also included are choices for unlocking secret characters, eliminating the need to execute complicated methods to unlock them.
Visually, the games can be experienced with numerous graphical effects and display options. Mortal Kombat: Legacy Kollection provides highly authentic filters that mimic the cathode-ray tube displays of coin-op establishments or home televisions, or the limited color monitor of a Nintendo handheld. An especially welcome feature is the setting to activate gaming hall-style borders encircling the display, with the MK game of your choice accurately and softly reflecting against the faux black plastic borders. It's quite aesthetically pleasing.
Additional Features
There are plenty of welcome features besides the documentary and emulated arcade classics, containing a soundtrack mode that enables players to reexperience the tunes of various Mortal Kombat games excluding the sounds of fighters brutally eliminating opponents. There are also fighter biographies that contain backgrounds and multiple story elements shown through the idle displays of gaming hall releases and conclusions.
Lost Media Recovery
One of the biggest highlights for hardcore Mortal Kombat fans is the ability to access a segment of previously unavailable content in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an initial venture by the company at one-on-one internet-based play in gaming halls. This network version of the game is virtually identical to UMK3, but included the option to battle network competitors and contained several small error corrections and adjustments. However, this network version failed to achieve popularity, in part